This file contains an archive of the sdl2-ttf egg wiki page. The most up-to-date version of these docs is available at: http://wiki.call-cc.org/eggref/4/sdl2-ttf == sdl2-ttf The sdl2-ttf egg provides bindings to [[http://www.libsdl.org/projects/SDL_ttf/|SDL_ttf]] version 2. SDL_ttf is a library for rendering text using TTF, OTF, and FON fonts. It is compatible with [[http://libsdl.org/|Simple DirectMedia Layer]] version 2 (SDL2), a popular library used in games and other media-rich software. The sdl2-ttf egg is designed to be compatible with the [[/egg/sdl2|sdl2]] egg, which provides bindings to SDL 2. ; Project / Source Code Repository : [[https://gitlab.com/chicken-sdl2/chicken-sdl2-ttf]] ; Issue Tracker : [[https://gitlab.com/chicken-sdl2/chicken-sdl2-ttf/issues]] ; Maintainer : John Croisant (john+chicken at croisant dot net) ; License: [[https://gitlab.com/chicken-sdl2/chicken-sdl2-ttf/blob/master/LICENSE-BSD.txt|BSD 2-Clause]] '''Table of Contents:''' [[toc:]] == Requirements The sdl2-ttf egg requires the [[/egg/sdl2|sdl2]] egg, [[http://libsdl.org/|Simple DirectMedia Layer]] version 2.0.0 or higher, and [[http://www.libsdl.org/projects/SDL_ttf/|SDL_ttf]] version 2.0 or higher. It will not work with older versions of SDL or SDL_ttf. This egg requires CHICKEN Scheme 4.8 or higher. Please file an issue or contact the maintainer if you need to use this library with an earlier version of CHICKEN Scheme. == Installation When installing the egg, you should set the {{SDL2_FLAGS}} environment variable to a string of compiler flags to be used when compiling the egg. If you have the {{sdl2-config}} helper program installed on your system, you can set appropriate flags and install the extension like so (notice these are back ticks, not quotes): export SDL2_FLAGS=`sdl2-config --cflags --libs` chicken-install sdl2-ttf If you do not have the {{sdl2-config}} helper program installed on your computer, you may manually specify SDL-related compiler flags (notice these are double quotes, not back ticks): export SDL2_FLAGS="-I/usr/local/include/SDL2 -L/usr/local/lib -lSDL2" chicken-install sdl2-ttf By default, the sdl2-ttf egg will be linked against SDL_ttf using the compiler flag {{-lSDL2_ttf}}. You can override this by setting the {{SDL2_TTF_FLAGS}} environment variable, if needed. You can also use that environment variable in case you have installed SDL_ttf in a different location than SDL. The {{SDL2_FLAGS}} and {{SDL2_TTF_FLAGS}} environment variables are only needed during installation of the egg. They do not need to be set during normal use. == Usage and Examples To avoid procedure name collisions, it is recommended that you import the sdl2-ttf module using a prefix such as "ttf:", like so: (use (prefix sdl2 sdl2:) (prefix sdl2-ttf ttf:)) (sdl2:set-main-ready!) (sdl2:init!) (ttf:init!) (define font (ttf:open-font "ComicNeue-Regular.otf" 40)) (define text "Hello, World!") (define-values (w h) (ttf:size-utf8 font text)) (define window (sdl2:create-window! text 'centered 'centered w h)) (let ((text-surf (ttf:render-utf8-shaded font text (sdl2:make-color 0 0 0) (sdl2:make-color 255 255 255)))) (sdl2:blit-surface! text-surf #f (sdl2:window-surface window) #f)) (sdl2:update-window-surface! window) (sdl2:delay! 5000) (sdl2:quit!) The [[https://gitlab.com/chicken-sdl2/chicken-sdl2-ttf/tree/master/demos|demos directory]] contains small programs demonstrating how to use various features of sdl2-ttf. The [[https://gitlab.com/chicken-sdl2/chicken-sdl2-examples|chicken-sdl2-examples repository]] contains complete example games and programs, some of which may use the sdl2-ttf egg. == Version History ; 0.1.0 (2015-12-25) : Initial release. For more information about what changed in each version, see the [[https://gitlab.com/chicken-sdl2/chicken-sdl2-ttf/blob/master/CHANGELOG.md|CHANGELOG]]. == API === About the API ==== API Stability The sdl2-ttf egg follows "[[http://semver.org/|semantic versioning]]". Until version 1.0.0 is released, the API is not guaranteed to be "stable". That means the maintainer reserves the right to change the API if needed, possibly in ways that break backwards compatibility with previous versions. '''Large backwards-incompatible changes are unlikely''', but there may be small tweaks and fixes to the API if problems are discovered. After version 1.0.0 is released, the API is guaranteed to remain stable (no backwards-incompatible changes) until the next new major version (e.g. going from version 1.x to 2.0.0, or 2.x to 3.0.0). ==== Conventions * Procedures names, including function bindings, are Scheme style. ** All procedure names are lower case and hyphenated, with no "TTF_" prefix. ** Procedures that ask a "true or false" question (aka predicates) are suffixed with "?". Usually words such as "has" or "is" are removed from predicate names. ** Procedures that cause a mutation or side effect are suffixed with "!". ** Procedures that set the value of a field are named like {{TYPE-FIELD-set!}}, e.g. {{font-style-set!}}. For setters that have a corresponding getter, it is also possible to use {{(set! ...)}} to set the value, e.g. {{(set! (font-style my-font) '(bold))}}. Both forms are equivalent. * Some procedures signal an exception of kind {{(exn sdl2)}} if an error occurs or the operation fails. This is instead of returning an integer error code or null pointer. * Some procedures have two versions: one that returns a managed object, and one that returns an unmanaged object. See [[/egg/sdl2#struct-memory-management|Struct Memory Management]] in the sdl2 egg docs. * Some procedures return multiple values. For example, {{size-text}} returns two values, the width and height. You can use {{receive}}, {{let-values}}, etc. to capture all the return values. === General (init!) See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_8.html#SEC8|TTF_Init]]. Signals an exception of kind {{(exn sdl2)}} if initialization fails. (was-init?) → boolean See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_9.html#SEC9|TTF_WasInit]]. (quit!) See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_10.html#SEC10|TTF_Quit]]. (compiled-version) → list of integers (current-version) → list of integers Returns a list of three nonnegative integers, indicating a version number of SDL_ttf. For example, the list {{(2 0 0)}} indicates SDL_ttf 2.0.0. * {{compiled-version}} returns the version of SDL_ttf that the sdl2-ttf egg was compiled with. * {{current-version}} returns the version of SDL_ttf that the sdl2-ttf egg is currently using. For example, the user may have compiled the sdl2-ttf egg with SDL_ttf 2.0.0, then later upgraded SDL_ttf to 2.1.0, but not yet recompiled the sdl2-ttf egg with the new version. In such a case, {{compiled-version}} would return {{(2 0 0)}}, and {{current-version}} would return {{(2 1 0)}}. But, features from the new version would not be available until the user recompiles the sdl2-ttf egg. See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf.html#SEC7|SDL_TTF_VERSION and TTF_Linked_Version]]. === Font ==== Font Loading (open-font filepath ptsize #!optional index) → ttf:font (open-font* filepath ptsize #!optional index) → ttf:font Attempts to load the TTF or FON font file at the given filepath (a string). See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_16.html#SEC16|TTF_OpenFontIndex]]. {{ptsize}} is the point size (based on 72DPI) to load the font as. This basically translates to pixel height. {{index}} allows you to choose a font face from a file containing multiple font faces. It defaults to 0, the first face. Returns a ttf:font with the font data. Signals an exception of kind {{(exn sdl2)}} if the font could not be loaded. * {{open-font}} returns a managed ttf:font. * {{open-font*}} returns an unmanaged ttf:font, which must be closed with {{close-font!}} when you are done with it. (open-font-rw rwops close? ptsize #!optional index) → ttf:font (open-font-rw* rwops close? ptsize #!optional index) → ttf:font Attempts a TTF or FON font from an [[/egg/sdl2#rwops|sdl2:rwops]]. This procedure allows you to load a font from a variety of sources, such as a [[/man/4/Unit library#blobs|blob]], string, memory pointer, or file. See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_17.html#SEC17|TTF_OpenFontIndexRW]]. If {{close?}} is #t, the sdl2:rwops will be automatically closed after the font is loaded. See {{rw-close!}} in the sdl2 egg. If {{close?}} is #f (the default), the sdl2:rwops will not be closed. {{ptsize}} is the point size (based on 72DPI) to load the font as. This basically translates to pixel height. {{index}} allows you to choose a font face from a file containing multiple font faces. It defaults to 0, the first face. Returns a ttf:font with the font data. Signals an exception of kind {{(exn sdl2)}} if the font could not be loaded. * {{open-font-rw}} returns a managed ttf:font. * {{open-font-rw*}} returns an unmanaged ttf:font, which must be closed with {{close-font!}} when you are done with it. ==== ttf:font ttf:font is a record type that wraps a pointer to a [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_56.html#SEC56|TTF_Font]] struct. (font? obj) → boolean Returns #t if {{obj}} is a ttf:font. (close-font! font) See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_18.html#SEC18|TTF_CloseFont]]. Close and free the memory of the ttf:font's underlying struct. {{font}}'s pointer will be set to null (see {{struct-null?}} in the sdl2 egg). It is safe to call this procedure with managed or unmanaged ttf:fonts. It is safe (but has no effect) to free a struct record multiple times. ==== Font Attributes (font-style font) → list of symbols (set! (font-style font) style) (font-style-set! font style) Get or set the ttf:font's style, as a list of zero or more of the following symbols: * {{bold}} * {{italic}} * {{underline}} * {{strikethrough}} Returns an empty list if the font has no style. See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_21.html#SEC21|TTF_FontGetStyle]] and [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_22.html#SEC22|TTF_FontSetStyle]]. The setters accept either a list of symbols or an integer, representing bitwise-or'd integer constants. '''NOTE:''' Bold and italic styles perform automatic adjustment of the font. The results sometimes do not look very good. For better-looking results, you should instead load the bold or italic versions of your font as a separate ttf:font. (font-outline font) → integer (set! (font-outline font) outline) (font-outline-set! font outline) Get or set the ttf:font's outline, as a nonnegative integer number of pixels. See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_23.html#SEC23|TTF_GetFontOutline]] and [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_24.html#SEC24|TTF_SetFontOutline]]. (font-hinting font) → symbol (set! (font-hinting font) hinting) (font-hinting-set! font hinting) Get or set the ttf:font's hinting, as one of the following symbols: * {{normal}} * {{light}} * {{mono}} * {{none}} See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_25.html#SEC25|TTF_GetFontHinting]] and [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_26.html#SEC26|TTF_SetFontHinting]]. (font-kerning? font) → boolean (set! (font-kerning? font) kerning) (font-kerning-set! font kerning) Get or set the ttf:font's kerning, as a boolean. #t means kerning is enabled, #f means kerning is disabled. See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_27.html#SEC27|TTF_GetFontKerning]] and [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_28.html#SEC28|TTF_SetFontKerning]]. ==== Font Metrics (font-height font) → integer (font-ascent font) → integer (font-descent font) → integer (font-line-skip font) → integer Return various measurements of the ttf:font. See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_29.html#SEC29|TTF_FontHeight]], [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_30.html#SEC30|TTF_FontAscent]], [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_31.html#SEC31|TTF_FontDescent]], [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_32.html#SEC32|TTF_FontLineSkip]]. ==== Font Faces (font-faces font) → integer Returns the number of faces ("sub-fonts") available in the ttf:font. See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_33.html#SEC33|TTF_FontFaces]]. (font-face-fixed-width? font) → boolean Returns #t if the current face of the given ttf:font is a fixed width font (i.e. every glyph is the same width). See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_34.html#SEC34|TTF_FontFaceIsFixedWidth]]. (font-face-family-name font) → string Returns the current font face family name for the given ttf:font. See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_35.html#SEC35|TTF_FontFaceFamilyName]]. (font-face-style-name font) → string Returns the current font face style name for the given ttf:font. See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_36.html#SEC36|TTF_FontFaceStyleName]]. ==== Glyph Metrics (glyph-provided font glyph) → integer or #f If the glyph is provided by the font, this procedure returns a positive integer, indicating the glyph's index position in the font. If the glyph is not provided by the font, this procedure returns #f. See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_37.html#SEC37|TTF_GlyphIsProvided]]. {{glyph}} may be an integer (representing a 16-bit Unicode character) or a Scheme character in the ASCII range. Results may be incorrect if given a Scheme character outside the ASCII range. (glyph-metrics font glyph) → [min-x max-x min-y max-y advance] Return various metrics about the given glyph. This procedure returns multiple values: ; min-x : the glyph's minimum X offset ; max-x : the glyph's maximum X offset ; min-y : the glyph's minimum Y offset ; max-y : the glyph's maximum Y offset ; advance : the glyph's advance offset See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_38.html#SEC38|TTF_GlyphMetrics]]. There is a diagram which shows what these metrics mean. {{glyph}} may be an integer (representing a 16-bit Unicode character) or a Scheme character in the ASCII range. Results may be incorrect if given a Scheme character outside the ASCII range. Signals an exception of kind {{(exn sdl2)}} if an error occurs. === Rendering ==== Rendering Latin-1 (ISO 8859-1) Text (size-text font text) → [w h] Calculate the size of the surface that ''would be created'' if you rendered the given Latin-1 (ISO 8859-1) text using the ttf:font. See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_39.html#SEC39|TTF_SizeText]]. Returns two values, the calculated width and the height, as integers. This is much faster than actually rendering the text, so you can use this to quickly predict how much space would be needed. This is useful for calculating word wrapping, alignment, truncation, etc. (render-text-solid font text fg) → sdl2:surface (render-text-solid* font text fg) → sdl2:surface Render the given Latin-1 (ISO 8859-1) encoded text using [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_42.html#SEC42|"solid" rendering mode.]] See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_43.html#SEC43|TTF_RenderText_Solid]]. * {{font}} must be a ttf:font specifying the font to render with. * {{text}} must be a Latin-1 (ISO 8859-1) encoded string specifying the text to render. * {{fg}} must be a sdl2:color specifying the foreground color, i.e. the color of the text itself. Returns a [[/egg/sdl2#sdl2surface|sdl2:surface]] containing the rendered text. Signals an exception of kind {{(exn sdl2)}} if an error occurred. * {{render-text-solid}} returns a managed sdl2:surface. * {{render-text-solid*}} returns an unmanaged sdl2:surface, which must be freed with {{free-surface!}} (from the sdl2 egg) when you are done with it. (render-text-shaded font text fg bg) → sdl2:surface (render-text-shaded* font text fg bg) → sdl2:surface Render the given Latin-1-encoded text using [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_42.html#SEC42|"shaded" rendering mode.]] See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_47.html#SEC47|TTF_RenderText_Shaded]]. * {{font}} must be a ttf:font specifying the font to render with. * {{text}} must be a Latin-1 (ISO 8859-1) encoded string specifying the text to render. * {{fg}} must be a sdl2:color specifying the foreground color, i.e. the color of the text itself. * {{bg}} must be a sdl2:color specifying the background color. Returns a [[/egg/sdl2#sdl2surface|sdl2:surface]] containing the rendered text. Signals an exception of kind {{(exn sdl2)}} if an error occurred. * {{render-text-shaded}} returns a managed sdl2:surface. * {{render-text-shaded*}} returns an unmanaged sdl2:surface, which must be freed with {{free-surface!}} (from the sdl2 egg) when you are done with it. (render-text-blended font text fg) → sdl2:surface (render-text-blended* font text fg) → sdl2:surface Render the given Latin-1 (ISO 8859-1) encoded text using [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_42.html#SEC42|"blended" rendering mode.]] See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_51.html#SEC51|TTF_RenderText_Blended]]. * {{font}} must be a ttf:font specifying the font to render with. * {{text}} must be a Latin-1 (ISO 8859-1) encoded string specifying the text to render. * {{fg}} must be a sdl2:color specifying the foreground color, i.e. the color of the text itself. Returns a [[/egg/sdl2#sdl2surface|sdl2:surface]] containing the rendered text. Signals an exception of kind {{(exn sdl2)}} if an error occurred. * {{render-text-blended}} returns a managed sdl2:surface. * {{render-text-blended*}} returns an unmanaged sdl2:surface, which must be freed with {{free-surface!}} (from the sdl2 egg) when you are done with it. ==== Rendering UTF8 Text (size-utf8 font text) → [w h] Calculate the size of the surface that ''would be created'' if you rendered the given UTF8 text using the ttf:font. See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_40.html#SEC40|TTF_SizeUTF8]]. Returns two values, the calculated width and the height, as integers. This is much faster than actually rendering the text, so you can use this to quickly predict how much space would be needed. This is useful for calculating word wrapping, alignment, truncation, etc. (render-utf8-solid font text fg) → sdl2:surface (render-utf8-solid* font text fg) → sdl2:surface Render the given UTF8 encoded text using [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_42.html#SEC42|"solid" rendering mode.]] See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_44.html#SEC44|TTF_RenderUTF8_Solid]]. * {{font}} must be a ttf:font specifying the font to render with. * {{text}} must be a UTF8 encoded string specifying the text to render. * {{fg}} must be a sdl2:color specifying the foreground color, i.e. the color of the text itself. Returns a [[/egg/sdl2#sdl2surface|sdl2:surface]] containing the rendered text. Signals an exception of kind {{(exn sdl2)}} if an error occurred. * {{render-utf8-solid}} returns a managed sdl2:surface. * {{render-utf8-solid*}} returns an unmanaged sdl2:surface, which must be freed with {{free-surface!}} (from the sdl2 egg) when you are done with it. (render-utf8-shaded font text fg bg) → sdl2:surface (render-utf8-shaded* font text fg bg) → sdl2:surface Render the given UTF8 encoded text using [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_42.html#SEC42|"shaded" rendering mode.]] See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_48.html#SEC48|TTF_RenderUTF8_Shaded]]. * {{font}} must be a ttf:font specifying the font to render with. * {{text}} must be a UTF8 encoded string specifying the text to render. * {{fg}} must be a sdl2:color specifying the foreground color, i.e. the color of the text itself. * {{bg}} must be a sdl2:color specifying the background color. Returns a [[/egg/sdl2#sdl2surface|sdl2:surface]] containing the rendered text. Signals an exception of kind {{(exn sdl2)}} if an error occurred. * {{render-utf8-shaded}} returns a managed sdl2:surface. * {{render-utf8-shaded*}} returns an unmanaged sdl2:surface, which must be freed with {{free-surface!}} (from the sdl2 egg) when you are done with it. (render-utf8-blended font text fg) → sdl2:surface (render-utf8-blended* font text fg) → sdl2:surface Render the given UTF8 encoded text using [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_42.html#SEC42|"blended" rendering mode.]] See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_52.html#SEC52|TTF_RenderUTF8_Blended]]. * {{font}} must be a ttf:font specifying the font to render with. * {{text}} must be a UTF8 encoded string specifying the text to render. * {{fg}} must be a sdl2:color specifying the foreground color, i.e. the color of the text itself. Returns a [[/egg/sdl2#sdl2surface|sdl2:surface]] containing the rendered text. Signals an exception of kind {{(exn sdl2)}} if an error occurred. * {{render-utf8-blended}} returns a managed sdl2:surface. * {{render-utf8-blended*}} returns an unmanaged sdl2:surface, which must be freed with {{free-surface!}} (from the sdl2 egg) when you are done with it. ==== Rendering Unicode Text (byte-swapped-unicode-set! swapped?) UNICODE_BOM_NATIVE UNICODE_BOM_SWAPPED {{byte-swapped-unicode-set!}} sets the default byte order of Unicode chars. If {{swapped?}} is #t, this sets the default byte order to swapped. If {{swapped?}} is #f, this sets the default byte order to native. See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_20.html#SEC20|TTF_ByteSwappedUNICODE]]. UNICODE_BOM_NATIVE and UNICODE_BOM_SWAPPED are special Unicode characters (unsigned 16-bit integers). When used in a Unicode string, they temporarily (for the remainder of the string) override whether the byte order of Unicode chars is native or swapped. See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_57.html#SEC57|UNICODE_BOM_NATIVE and UNICODE_BOM_SWAPPED]]. (size-unicode font unicode) → [w h] Calculate the size of the surface that ''would be created'' if you rendered the given 16-bit Unicode encoded text using the ttf:font. See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_41.html#SEC41|TTF_SizeUNICODE]]. {{unicode}} must be a pointer or locative to a null-terminated C array of 16-bit unsigned integers, representing Unicode text. ([[/manual/Unit srfi-4|SRFI-4]] u16vectors can be wrapped in a locative using [[/manual/Unit lolevel#make-locative|make-locative]].) Returns two values, the calculated width and the height, as integers. This is much faster than actually rendering the text, so you can use this to quickly predict how much space would be needed. This is useful for calculating word wrapping, alignment, truncation, etc. (render-unicode-solid font unicode fg) → sdl2:surface (render-unicode-solid* font unicode fg) → sdl2:surface Render the given 16-bit Unicode encoded text using [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_42.html#SEC42|"solid" rendering mode.]] See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_45.html#SEC45|TTF_RenderUNICODE_Solid]]. * {{font}} must be a ttf:font specifying the font to render with. * {{unicode}} must be a pointer or locative to a null-terminated C array of 16-bit unsigned integers, representing Unicode text. ([[/manual/Unit srfi-4|SRFI-4]] u16vectors can be wrapped in a locative using [[/manual/Unit lolevel#make-locative|make-locative]].) * {{fg}} must be a sdl2:color specifying the foreground color, i.e. the color of the text itself. Returns a [[/egg/sdl2#sdl2surface|sdl2:surface]] containing the rendered text. Signals an exception of kind {{(exn sdl2)}} if an error occurred. * {{render-unicode-solid}} returns a managed sdl2:surface. * {{render-unicode-solid*}} returns an unmanaged sdl2:surface, which must be freed with {{free-surface!}} (from the sdl2 egg) when you are done with it. (render-unicode-shaded font unicode fg bg) → sdl2:surface (render-unicode-shaded* font unicode fg bg) → sdl2:surface Render the given 16-bit Unicode encoded text using [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_42.html#SEC42|"shaded" rendering mode.]] See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_49.html#SEC49|TTF_RenderUNICODE_Shaded]]. * {{font}} must be a ttf:font specifying the font to render with. * {{unicode}} must be a pointer or locative to a null-terminated C array of 16-bit unsigned integers, representing Unicode text. ([[/manual/Unit srfi-4|SRFI-4]] u16vectors can be wrapped in a locative using [[/manual/Unit lolevel#make-locative|make-locative]].) * {{fg}} must be a sdl2:color specifying the foreground color, i.e. the color of the text itself. * {{bg}} must be a sdl2:color specifying the background color. Returns a [[/egg/sdl2#sdl2surface|sdl2:surface]] containing the rendered text. Signals an exception of kind {{(exn sdl2)}} if an error occurred. * {{render-unicode-shaded}} returns a managed sdl2:surface. * {{render-unicode-shaded*}} returns an unmanaged sdl2:surface, which must be freed with {{free-surface!}} (from the sdl2 egg) when you are done with it. (render-unicode-blended font unicode fg) → sdl2:surface (render-unicode-blended* font unicode fg) → sdl2:surface Render the given 16-bit Unicode encoded text using [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_42.html#SEC42|"blended" rendering mode.]] See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_53.html#SEC53|TTF_RenderUNICODE_Blended]]. * {{font}} must be a ttf:font specifying the font to render with. * {{unicode}} must be a pointer or locative to a null-terminated C array of 16-bit unsigned integers, representing Unicode text. ([[/manual/Unit srfi-4|SRFI-4]] u16vectors can be wrapped in a locative using [[/manual/Unit lolevel#make-locative|make-locative]].) * {{fg}} must be a sdl2:color specifying the foreground color, i.e. the color of the text itself. Returns a [[/egg/sdl2#sdl2surface|sdl2:surface]] containing the rendered text. Signals an exception of kind {{(exn sdl2)}} if an error occurred. * {{render-unicode-blended}} returns a managed sdl2:surface. * {{render-unicode-blended*}} returns an unmanaged sdl2:surface, which must be freed with {{free-surface!}} (from the sdl2 egg) when you are done with it. ==== Rendering Individual Glyphs (render-glyph-solid font glyph fg) → sdl2:surface (render-glyph-solid* font glyph fg) → sdl2:surface Render the given glyph using [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_42.html#SEC42|"solid" rendering mode.]] See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_46.html#SEC46|TTF_RenderGlyph_Solid]]. * {{font}} must be a ttf:font specifying the font to render with. * {{glyph}} must be an integer (representing a 16-bit Unicode character) or a Scheme character in the ASCII range. Results may be incorrect if given a Scheme character outside the ASCII range. * {{fg}} must be a sdl2:color specifying the foreground color, i.e. the color of the glyph itself. Returns a [[/egg/sdl2#sdl2surface|sdl2:surface]] containing the rendered glyph. Signals an exception of kind {{(exn sdl2)}} if an error occurred. * {{render-glyph-solid}} returns a managed sdl2:surface. * {{render-glyph-solid*}} returns an unmanaged sdl2:surface, which must be freed with {{free-surface!}} (from the sdl2 egg) when you are done with it. (render-glyph-shaded font glyph fg bg) → sdl2:surface (render-glyph-shaded* font glyph fg bg) → sdl2:surface Render the given glyph using [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_42.html#SEC42|"shaded" rendering mode.]] See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_50.html#SEC50|TTF_RenderGlyph_Shaded]]. * {{font}} must be a ttf:font specifying the font to render with. * {{glyph}} must be an integer (representing a 16-bit Unicode character) or a Scheme character in the ASCII range. Results may be incorrect if given a Scheme character outside the ASCII range. * {{fg}} must be a sdl2:color specifying the foreground color, i.e. the color of the glyph itself. * {{bg}} must be a sdl2:color specifying the background color. Returns a [[/egg/sdl2#sdl2surface|sdl2:surface]] containing the rendered glyph. Signals an exception of kind {{(exn sdl2)}} if an error occurred. * {{render-glyph-shaded}} returns a managed sdl2:surface. * {{render-glyph-shaded*}} returns an unmanaged sdl2:surface, which must be freed with {{free-surface!}} (from the sdl2 egg) when you are done with it. (render-glyph-blended font glyph fg) → sdl2:surface (render-glyph-blended* font glyph fg) → sdl2:surface Render the given glyph using [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_42.html#SEC42|"blended" rendering mode.]] See [[http://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_54.html#SEC54|TTF_RenderGlyph_Blended]]. * {{font}} must be a ttf:font specifying the font to render with. * {{glyph}} must be an integer (representing a 16-bit Unicode character) or a Scheme character in the ASCII range. Results may be incorrect if given a Scheme character outside the ASCII range. * {{fg}} must be a sdl2:color specifying the foreground color, i.e. the color of the glyph itself. Returns a [[/egg/sdl2#sdl2surface|sdl2:surface]] containing the rendered glyph. Signals an exception of kind {{(exn sdl2)}} if an error occurred. * {{render-glyph-blended}} returns a managed sdl2:surface. * {{render-glyph-blended*}} returns an unmanaged sdl2:surface, which must be freed with {{free-surface!}} (from the sdl2 egg) when you are done with it.