;; ;; chicken-sdl2: CHICKEN Scheme bindings to Simple DirectMedia Layer 2 ;; ;; Copyright © 2013, 2015-2016 John Croisant. ;; All rights reserved. ;; ;; Redistribution and use in source and binary forms, with or without ;; modification, are permitted provided that the following conditions ;; are met: ;; ;; - Redistributions of source code must retain the above copyright ;; notice, this list of conditions and the following disclaimer. ;; ;; - Redistributions in binary form must reproduce the above copyright ;; notice, this list of conditions and the following disclaimer in ;; the documentation and/or other materials provided with the ;; distribution. ;; ;; THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ;; "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ;; LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS ;; FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE ;; COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, ;; INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES ;; (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR ;; SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ;; HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, ;; STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ;; ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED ;; OF THE POSSIBILITY OF SUCH DAMAGE. (export get-key-from-name get-key-from-name-raw get-key-from-scancode get-key-from-scancode-raw get-key-name get-scancode-from-name get-scancode-from-name-raw get-scancode-from-key get-scancode-from-key-raw get-scancode-name get-keyboard-focus scancode-pressed? mod-state mod-state-raw mod-state-set! text-input-rect-set! start-text-input! stop-text-input! text-input-active? screen-keyboard-support? screen-keyboard-shown?) (define (get-key-from-name name-str) (keycode->symbol (get-key-from-name-raw name-str))) (define (get-key-from-name-raw name-str) (SDL_GetKeyFromName name-str)) (define (get-key-from-scancode scancode) (keycode->symbol (get-key-from-scancode-raw scancode))) (define (get-key-from-scancode-raw scancode) (SDL_GetKeyFromScancode (if (integer? scancode) scancode (symbol->scancode scancode)))) (define (get-key-name key) (SDL_GetKeyName (if (integer? key) key (symbol->keycode key)))) (define (get-scancode-from-name name-str) (scancode->symbol (get-scancode-from-name-raw name-str))) (define (get-scancode-from-name-raw name-str) (SDL_GetScancodeFromName name-str)) (define (get-scancode-from-key key) (scancode->symbol (get-scancode-from-key-raw key))) (define (get-scancode-from-key-raw key) (SDL_GetScancodeFromKey (if (integer? key) key (symbol->keycode key)))) (define (get-scancode-name scancode) (SDL_GetScancodeName (if (integer? scancode) scancode (symbol->scancode scancode)))) (define (get-keyboard-focus) (SDL_GetKeyboardFocus)) ;;; Related to SDL_GetKeyboardState. (define (scancode-pressed? scancode) (case (%query-keyboard-state (if (integer? scancode) scancode (symbol->scancode scancode))) ((1) #t) ((0) #f) (else (error 'scancode-pressed? "invalid scancode" scancode)))) (define (mod-state-set! mods) (SDL_SetModState (pack-keymods mods))) (define (mod-state) (unpack-keymods (mod-state-raw))) (set! (setter mod-state) mod-state-set!) (define (mod-state-raw) (SDL_GetModState)) (set! (setter mod-state-raw) mod-state-set!) (define (text-input-rect-set! rect-or-false) (SDL_SetTextInputRect rect-or-false)) (define (start-text-input!) (SDL_StartTextInput)) (define (stop-text-input!) (SDL_StopTextInput)) (define (text-input-active?) (SDL_IsTextInputActive)) (define (screen-keyboard-support?) (SDL_HasScreenKeyboardSupport)) (define (screen-keyboard-shown? window) (SDL_IsScreenKeyboardShown window))