;; ;; chicken-sdl2: CHICKEN Scheme bindings to Simple DirectMedia Layer 2 ;; ;; Copyright © 2013–2021 John Croisant. ;; All rights reserved. ;; ;; Redistribution and use in source and binary forms, with or without ;; modification, are permitted provided that the following conditions ;; are met: ;; ;; - Redistributions of source code must retain the above copyright ;; notice, this list of conditions and the following disclaimer. ;; ;; - Redistributions in binary form must reproduce the above copyright ;; notice, this list of conditions and the following disclaimer in ;; the documentation and/or other materials provided with the ;; distribution. ;; ;; THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ;; "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ;; LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS ;; FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE ;; COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, ;; INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES ;; (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR ;; SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ;; HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, ;; STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ;; ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED ;; OF THE POSSIBILITY OF SUCH DAMAGE. (export controller-button-event? controller-button-event-which controller-button-event-which-set! controller-button-event-button controller-button-event-button-set! controller-button-event-button-raw controller-button-event-button-raw-set! controller-button-event-state controller-button-event-state-set!) ;;; NOTE: Public type declarations are in shared/reexport-types.scm (define-event-type "SDL_ControllerButtonEvent" types: (SDL_CONTROLLERBUTTONDOWN SDL_CONTROLLERBUTTONUP) pred: controller-button-event? print: ((which controller-button-event-which) (button controller-button-event-button)) ("cbutton.which" type: SDL_JoystickID getter: controller-button-event-which setter: controller-button-event-which-set!) ("cbutton.button" type: Uint8 getter: controller-button-event-button-raw setter: controller-button-event-button-raw-set! guard: (Uint8-guard "sdl2:controller-button-event field button")) ("cbutton.state" type: bool getter: controller-button-event-state setter: controller-button-event-state-set!)) (define-enum-accessor getter: (controller-button-event-button raw: controller-button-event-button-raw conv: game-controller-button->symbol) setter: (controller-button-event-button-set! raw: controller-button-event-button-raw-set! conv: symbol->game-controller-button))